Immersion Lab
2016 - Ongoing, Lab & Pedagogy, Faculty Director, ArtCenter College of Design, Pasadena, CA
Started the Immersion Lab 8 years ago at ArtCenter as a space that provides equal access to emerging technologies for art, design, and research.
Conduct design research on emerging technology through hands-on prototyping in support of cross-disciplinary course programming, IxD curriculum, and design education materials (lectures, workshops, tutorials).
Developed Technology-Centered Design Research methodology as a design research approach and communication strategy for students. It is a primary research method of understanding emerging technologies and mediums through investigative making to inform UX and 3D interaction design opportunities.
Curate hardware and software library for investigative study - AR/VR, computer vision, artificial intelligence, machine learning, 3D engines, motion capture, spatial computing, and scanning.
Collaborate across ArtCenter departments and with visiting Industry sponsors to create relevant courses that communicate to a diversity of students, learning types, and skill levels.
Sponsors/Partners — Patagonia, Meta Reality Labs, Unity, Leap Motion, Google Daydream, Gravity Sketch, HTC Vive, National Research Group, Oculus, Size Stream, and Snap Inc Research.
Immersion Lab Featured in Core77 — “ArtCenter's Jenny Rodenhouse on Integrating VR/AR Technologies into Design School Curriculum”.