Jenny Rodenhouse 
 
Selected Projects --     
    Gossip Girl  
    BRB Symposium    
    Live Stream    
    99¢ Space to Fit
    Superficial-Sacrificial
    The Logistical Baroque      
    The Enchanted Forest
    Xbox
    Frame by Frame
    Personal Roving Mascot
    Sensor Salon
    NFL Fantasy Football
    Microsoft Gesture Library

Teaching --           
   The Immersion Lab
    Wobbly Realities
    Courses

News --  

About -- 
    Jenny Rodenhouse is an artist, interaction designer, and researcher in Los Angeles. Her work proposes that the interface is our new natural habitat, creating projects that explore our increasingly immersive, screen-based lifestyles. Working with both physical and digital media, she intertwines windowed structures, software, screens, rooms, furniture, and landscapes to examine the pervious aesthetics, power, and economy of the interface.

    Jenny is an Assistant Professor and Director of the Immersion Lab at ArtCenter College of Design. She teaches for the Interaction Design Department and Media Design Practices MFA program. She holds a MFA degree from ArtCenter College of Design and Bachelors in Industrial & Interaction Design from Syracuse University (5-yr program). Jenny has been a Fellow at Nature, Art, & Habitat Residency in Sottochiesa Italy, a Postgraduate Research Fellow at Media Design Practices ArtCenter College of Design in Pasadena California, a designer and researcher at Microsoft Research in Social Computing, Xbox, and Windows Phone Advanced Development in Seattle Washington. While at Microsoft she worked on the first Windows Phone platform, explored the future of transmedia entertainment, prototyped emerging gestural interactions, designed and shipped the Xbox 2011 interface (Information Architecture to > Top Level UI to > Sign In to > Settings), and explored cross-platform social experiences for Microsoft Research and Xbox Live (Xbox + NFL).

    Her work has been shown at The Swiss Architecture Museum; Architektur Galerie Berlin; BODY and the Anthropocene; the Bi-City Biennale of Urbanism / Architecture; Architecture + Design Museum; Open City Art City Festival at Yerba Buena Center for the Arts; Post-Internet Cities Conference; The Graduate Center for Critical Studies; KAM Workshops: Artificial Natures; and CHI. Her projects have been featured in Wallpaper, The Guardian, Wired Magazine, Anti-Utopias, Test Plots Magazine, and Time Magazine.

Contact -- jenny.rodenhouse@gmail.com

Mark


The Immersion Lab --

2016 / transdiscplinary lab dedicated to prototyping with XR technologies
Director



The Immersion Lab at ArtCenter College of Design is a shared space that gives students and faculty greater access to various XR technologies (AR, VR, and MR), methodologies, mentors, community, and tools. As an interdisciplinary resource, we use exploratory prototyping and experiential learning to quickly familiarize students with the medium and start to explore with its creative potential. The lab hosts various undergraduate and graduate courses. This fall term the lab is hosting four studios as well as it’s first sponsored studio with Google Daydream. The lab has 8 stations with VR ready PCs, 8 HTC Vive playspaces, a Motion Capture space with 2 mobile mocap suits, as well as an array of additional equipment from the Oculus Rift to the Hololens.





Mark